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Rafael Grassetti
SENIOR CHARACTER ARTIST
(Complete resume upon request)





I started my carrer working for advertising studios in Brazil, after working as lead modeler for almost 3 years i got back to work as a Freelance Character Artist for Cinematic, Advertising productions and Toy industry for abroad companies. In 2011 i had the pleasure to relocate to Canada to work at Bioware as a Senior Character Artist on the Mass Effect and Dragon Age series.

Im currently living in San Diego, California working as a Lead Character Artist at SONY.


Ive already worked in more than 70 projects for more than 15 companies in many titles, including Cinematic Production, Game Art, Tv Projects, Printed Advertisement, Statue collection design and Toy design. I have professional experience with sculpting, modeling, rigging, animation and rendering.

 

Experience

 

Press and Release :

CGTantra Interview. (EN - 2010)
3dTotal Website Artist Interview. (EN - 2009)
Interview for website PlayPlus (PT)
Interview for Globo website G1 (PT)
Kotaku Brazil Interview. (2011)
Koraku Article (2011)
ZBrush Central Featured Member Interview (EN - 2008)
Speed sculpting article for 3dCreative Magazine. (EN - 2009)
Interview for 3D tuts (EN)
Interview for 3D Again (EN)
Interview for Girls of War (PT)
GGBR TV Interview (RedeTV) (PT)
ESPN TV Interview (PT)
Interview for Tech Tudo (PT)
Interview for Game World (PT)
Interview for MTV Judao (PT)
Pixologic Movie Sculpting for Rapid-Prototyping (2008)


 


 

For professional purposes please contact me using this email address:

rafagrassetti@gmail.com





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